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Freelance 3D Artist (Characters & Environments)
Do Not Disturb Games is preparing for the Closed Beta launch of Crucible of Ascension in Q3 2026 — a competitive arena deck-builder built exclusively for mobile.
We’re looking for a talented Freelance 3D Artist to help define the visual identity of the game. You’ll work closely with the Creative Director and development team to create stylized characters, environments, and gameplay-focused assets optimized for mobile.
Responsibilities
- Model stylized characters, creatures, and environment assets.
- Create modular arenas and environmental props.
- Build clean, game-ready assets optimized for mobile performance.
- Rig characters and gameplay props.
- Create and refine gameplay and character animations.
- Collaborate with the art and design teams to ensure strong gameplay readability.
- Iterate quickly based on feedback throughout development.
Requirements
- Strong portfolio showcasing stylized 3D character and environment work.
- Proficiency in Blender, Maya, or similar 3D software.
- Experience with character rigging and animation.
- Solid understanding of topology, UVs, baking, and real-time optimization.
- Experience with Unity is a plus.
- Ability to work independently in a remote team.
Nice to Have
- Experience shipping a mobile game.
- Knowledge of VFX or technical art workflows.
- Familiarity with stylized fantasy art direction.
Why Join Us?
- Help shape the visual language of a brand-new IP from an early stage.
- Make a direct impact on the look and feel of the game.
- Work with a small, experienced team where creative input is valued.
- Remote freelance position with flexible hours.
- Opportunity for a long-term collaboration.
To Apply
Please send your portfolio, availability, and hourly or daily rate via DM or mail to: recruiter contact