Reach out directly about this role
We're looking to connect with a Unity Gameplay Animator to support on our game, Halima!
Edge of the World Studios is looking to connect with a Gameplay Animator to help bring key parts of Halima's world to life in motion. Halima is a 2.5D narrative puzzle-platformer inspired by claymation and stop-motion film, and this role covers the main character's own movement to the game's antagonist and some small in-engine cinematic moments. You'll work closely with our Design and Art teams to make sure everything you build feels grounded in the game's stop-motion, claymation-inspired visual identity. This is a chance to shape the physical language of a game built entirely around tactile, handcrafted movement.
The Project: Halima is a 2.5D narrative puzzle-platformer inspired by Arabian folklore, mythology, and surreal dreamscapes. The game draws inspiration from claymation and stop-motion film, aiming to achieve a handcrafted, tactile feel across everything, including how characters move.
We're looking for someone who can help translate that visual language into motion that feels alive, expressive, and true to the world we've built.
What you'll be working on: We're looking to connect with Gameplay Animators who can:
We'd love to hear from you if you:
Nice to Have:
If this sounds interesting, or if you know someone who might be a good fit, we'd love to connect and share more about the project and the team.
We're hiring for a project-based contract role of about 4 to 6 months, full time, though we're also open to part-time arrangements depending on the right fit. Please fill in the below form with a demo reel, gameplay animation samples, or relevant Unity animation work. (Feel free to specify if you are only looking for part-time work in the "Anything Else" section of the form :) )
Looking forward to connecting!
Applications go directly to the studio. Mention Remote Game Jobs when you apply — it keeps the board free for candidates.
Edge of the World Studios is a small, remote-first indie game studio focused on creating meaningful, narrative-driven games with strong art direction and attention to detail. We care deeply about craft, collaboration, and building immersive worlds that feel intentional, atmospheric, and globally accessible.
Edge of the World Studios
25 days ago
Work Format
Remote
Employment
Full-time
English Level
B2 - Upper-Intermediate
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