MISERY
2 months ago
Reach out directly about this role
Work Format
Remote
Employment
Project work
AI writes it from your resume. You only have to send it.
Technical Sound Designer — MISERY We are looking for a Sound Designer / Technical Sound Designer to work on the sound design for MISERY. Our goal is to significantly rework and improve the game's sound and create one of the best sound environments among modern survival games. We need someone who not only knows how to create high-quality sounds but also understands how sound technically works within the game and Unreal Engine 5.
What you will be doing
Analyze the existing sound in the game and suggest what needs to be reworked or replaced. Create and update sounds for the game: ambient sounds and soundscapes for locations, weapons and shots, monsters, anomalies, environment and interactive objects, UI. Independently integrate and configure sound in Unreal Engine 5. Configure spatial audio and its behavior depending on the environment. Ensure that the sound is atmospheric, expressive, and at the same time technically optimized.
What is especially important to us A good technical understanding of game audio and direct experience with Unreal Engine 5 are important. You must understand how a complete sound system is built in a game: how sound interacts with space, geometry, materials, distance, and game events.
Experience working on horror, survival, or immersive sim games will be a plus.
Work format This is a remote project-based job with a specific scope of tasks for reworking and developing the MISERY sound system. Based on the project results, cooperation may be continued for further updates and new content.
When applying Please send: portfolio / showreel; a brief description of your experience with UE5 and technical audio systems; your availability and an estimate of the work cost – we are ready to pay at market rate or slightly above for cool sound.
We are especially interested in candidates who can demonstrate not only good sound design but also the full implementation of sound directly in the game engine.
Send your resume and showreel to play@miserygame.com