Vacancy: Game Designer - Roblox
Salary: based on interview results
Work Location: Remote
Employee Qualification: Middle
Employment Type: Part-time, Project-based
Employer: Solary
Responsibilities:
- Designing game mechanics, progression systems for the Roblox platform
- Creating and iterating on game design documents (GDD), feature specs, balance sheets
- Balancing game economy — virtual currency, Robux, monetization mechanics
- Analyzing metrics (Retention D1/D7/D30, Session Length, ARPU) and iterating on design based on data
- Conducting playtests, gathering feedback from players and the community
- Collaborating with the development team (Lua scripters, 3D artists, animators)
- Researching trends and top games on the platform, analyzing competitors
- Managing multiple projects in parallel
Requirements:
- 2+ years of commercial experience in game development specifically on the Roblox platform
- Proficiency in Roblox Studio
- Understanding of Roblox ecosystem monetization models
- Experience with metrics and analytical tools
- Portfolio with launched Roblox games (DAU, peak performance)
Conditions:
- Fully remote work format
- Flexible schedule
- Competitive compensation (discussed individually based on experience and level)
- Long-term collaboration and participation in project development
To apply, please send:
- Portfolio / project examples;
- Resume