Reach out directly about this role
Location
Belarus
Project
Empty
We are looking for a Middle QA Engineer to join the internal tools development team. You will be responsible for testing the company's own modules and tools used in mobile gaming projects: SDKs, services, and other reusable solutions.
This position is suitable for a specialist who is interested not only in testing the user interface of a specific game but also in deeply understanding the logic, integrations, and technical aspects of gaming systems.
Write and update test documentation in QASE: checklists, test cases, smoke/regression suites.
Analyze requirements, technical documentation, and specifications for new modules.
Conduct functional, integration, regression, and exploratory testing.
Log bugs in the task tracker, correctly assigning priority.
Verify fixed bugs, conduct smoke and regression testing before release.
Test module functionality in test applications and game projects.
Test module integrations with game clients, services, SDKs, and external systems on Android and iOS devices.
Localize defects, gather technical information, and create clear bug reports.
Analyze logs, network requests, configurations, and analytics data.
At least 2 years of experience in software testing.
Experience testing mobile games or applications.
Experience testing applications with ad and IAP monetization.
Experience testing SDKs, libraries, frameworks, or reusable game modules.
Knowledge of testing theory, principles, methodologies, and test design techniques.
Ability to work with test documentation: write and update checklists, test cases, regression suites.
Ability to create high-quality bug reports and determine defect severity.
Experience with task management and test documentation systems.
Skills in working with logs and developer tools.
Basic understanding of client-server interaction, HTTP, and APIs.
Ability to independently organize work and complete tasks to completion.
Willingness to delve into technically complex systems and the interaction of multiple components.
Experience in the gaming industry.
Knowledge of Unity and understanding of Unity project structure.
Experience with Android Studio, Xcode, ADB, Charles, Proxyman, Postman, or similar tools.
Understanding of how analytics systems, Remote Config, game events, and in-game purchases work.
You will be able to join a team of professionals and participate in the development of tools for the company's top live products with a large player audience.
Diverse tasks await you: ads, analytics, configs, regression, and regular releases. This will help you improve your QA skills and dive deeper into mobile gamedev.
You will be able to directly influence the quality of products, release stability, and player experience.
Opportunity for professional growth as a QA specialist, participation in improving QA processes, and creating an individual development plan for the year.
Flexible work schedule. You can choose remote work or an office in Gomel and Minsk (with paid lunches, board games, and a massage chair).
All necessary equipment and services for work.
Investment in education. We support the professional development of our employees and allocate funds for their training. Our employees also often act as experts at various meetups, which we are very proud of.
Salary pegged to the currency exchange rate.
Health care. We provide VHI with dentistry and sick leave compensation (100%).
Sports and fitness compensation.
25 vacation days + 5 sick days per year.
Bonus program, events, corporate parties, gifts for occasions, and other perks.
My name is Svetlana. I am working on this vacancy. If you are interested, please contact me in any way convenient for you:
Linkedin: https://www.linkedin.com/in/svetlana-vening-4a5034225/
Telegram: https://t.me/VeningS
Work email: sveta@openmygame.com
from 2 years
Experience
Full-time
Employment
Remote
Work Format
Middle
Grade
QA Testing
Specialization
GameDev
Industry
Product company
Company Type
By country
QA Testing
Specialization
GameDev
Industry
Product company
Company Type