Triluna Games
8 days ago
Reach out directly about this role
Grade
Middle
Experience
from 3 years
Work Format
Remote
By job title
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Triluna Games is looking for a self-sufficient 3D VFX Artist to work on a first-person roguelike FPS for PC and consoles. The project places a strong emphasis on a spectacular combat system, a variety of abilities, and deep game mechanics.
• Create and configure stylized VFX for a dynamic first-person combat system on PC and consoles. • Develop visual effects for spells, abilities, perks, hits, impacts, reactions, and the interaction of game mechanics. • Work closely with game designers and programmers on the implementation of the roguelike combat system, enemies, and their abilities. • Integrate VFX into the project on Unity in close collaboration with the technical artist and programmers. • Maintain a unified visual style for the project, creating effects in a stylized fantasy aesthetic. • Participate in shaping the visual language of the combat system: develop effects for buffs, different types of damage, statuses, abilities, and other game states.
• Commercial experience as a VFX Artist for at least 3 years. • Confident experience in creating and integrating VFX in Unity. • Experience creating stylized visual effects. • A good sense of form, color, rhythm, and effect readability. • Basic understanding of game design and how VFX help the player read game events.
• Experience developing VFX for first-person games (PC/consoles). • Experience working on action, shooter, or roguelite projects. • Frame-by-frame animation skills. • Experience creating or configuring effects for characters.
• Remote work from anywhere in the world. • An international team of professionals. • Competitive salary. • The opportunity to create a game where every decision you make will be felt by players.
We await your portfolios and resumes: olga.goncharova.hr@gmail.com