for the development of game content and activities for an RP GTA-like project. Work with Battle Pass, events, balance, and LiveOps calendar.
Tasks:
- Prepare documentation for Battle Pass and in-game events
- Work with balance, cases, offers, and prices
- Work with the LiveOps calendar
- Select content considering audience interests, current demand, and trends
- Check content before launch, identify errors, and monitor their correction
- Support in-game activities after launch
- Immerse in the project, study audience interests and relevant content
Requirements:
- Commercial experience as a Game Designer for at least 1 year
- Good understanding of RP projects, their audience's interests, and familiarity with cars
- Sense of style and value of game content
- Attention to detail, responsibility, organization, and punctuality
- Ability to work with documentation and confident use of Google Sheets
- Ability to quickly learn information, ask questions, and work with feedback
Conditions:
- Decent salary based on the interview
- Flexible start to the workday
- Vacation, days off, sick leave
- A team where you can propose ideas and see the results of your work
- Balance between interesting tasks, development, and personal life
Skills: