OFFICE SERBIA (BELGRADE)
Company
Sperasoft is strategically strengthening its core character art team and matching the right talent with the right project.
What you will do
- Create high-quality, realistic 3D character assets from concept to final in-engine implementation.
- Model hard-surface accessories and armor that integrate seamlessly with organic character forms.
- Process and refine scanned data (particularly heads) to meet production-ready standards.
- Collaborate effectively with art directors, leads, and other team members to achieve the project's visual goals.
- Participate in reviews and implement feedback to ensure the highest quality bar.
Requirements
- A strong portfolio demonstrating high-quality 3D character modeling with a focus on realism.
- Advanced knowledge of human anatomy and experience applying it to both organic forms and hard-surface elements.
- Experience with cleaning and preparing scanned head data for production are a significant plus.
- Proficiency in industry-standard software: ZBrush, Maya/Blender, Substance Painter, Marmoset Toolbag/Unreal Engine.
- Proven Marvelous Designer skills for creating realistic clothing.
- Ability to work from concept art and follow art direction within technical constraints.
Culture & Benefits
- Working with an international team of world-class professionals on exciting and challenging projects
- Learning & Development opportunities – mentoring, lectures, participation at industry conferences and events
- Medical Care package
- Sensibly flexible working hours
- Breakfasts, snacks and fruits available during the day, tea and coffee machines