We are looking for an experienced game designer to develop the GDD for an interactive educational web application with elements of simulation, storytelling, and decision-making.
Responsibilities
- Develop complete game documentation (GDD).
- Design the core loop, progression, and game metrics system.
- Combine individual scenarios into a cohesive story with clear player motivation.
- Conceive player decision consequences, balance, and replayability.
- Describe NPCs, in-game events, hints, and an increased difficulty mode.
- Prepare documentation sufficient for transferring the project to development.
Requirements
- At least 3 years of experience as a game designer.
- Experience in writing detailed game documentation.
- Experience in designing system mechanics, simulators, or decision-based games.
- Ability to transform complex technical processes into a clear gaming experience.
- Understanding of UX and player interaction logic with the interface.
- Ability to work with technical experts and translate their input into game scenarios and mechanics.
Mandatory!
- Understanding of cloud technologies, modern databases, and AI, specifically Microsoft Azure Database for PostgreSQL.
Will be a plus
- Familiarity with enterprise products or developer platforms.
- Basic understanding of application performance, scaling, security, and monitoring.
Format
- Project-based remote work.
- Collaboration with PM, UX/UI, and the development team.