Hi! Extreme Developers is looking for a practicing Lead Game Designer who works with game systems, economy, and balance themselves, and leads a small team of subordinate GDs (up to 3 people).
Responsibilities:
- Lead a small team of game designers (2-3 people): mentoring, reviews, and collaborative work on systems.
- Design and develop economy, progression, and balance (calculations, spreadsheets, hypotheses, adjustments).
- Support the development of game features, including personally: from idea and documentation to release and tuning.
- Prepare structured design documents, write technical specifications.
- Work with metrics during design and hypothesis testing.
- Collaborate with the team (product manager, project manager, GD, programmers, artists, QA).
- Play the game, analyze the player experience, and propose concrete improvements, not general ideas.
Requirements:
- 2+ years of experience as a Senior / Lead Game Designer, with regular hands-on work on projects: calculations, documentation, system tuning.
- Experience with mobile multiplayer free-to-play games (midcore).
- Experience working independently with economy and progression: calculations, hypotheses, data-driven adjustments.
- Understanding and practical experience in developing core mechanics and meta in a live project.
- Ability to write clear, structured design documents and formulate requirements for development.
- Systems thinking and ability to use game metrics to test and improve game design decisions.
- Understanding of basic UI/UX principles.
Will be a plus:
- Experience with projects in the genre of tank PvP battles.
- Experience working in Unity as a game designer (prototyping, parameter tuning, working with configs).
- Understanding the differences in player behavior in the Russian, US, UK, and German markets.
- Experience conducting economic and balance reviews of a project, with specific improvement suggestions.
- Portfolio describing your personal role in projects: which systems you designed, what you were personally responsible for, what decisions you made.
What we offer:
- Competitive salary and flexible schedule.
- A small project and an autonomous team where the Lead Game Designer manages their systems from idea to release.
- Open discussion of ideas with team members.
- A culture that values initiative and well-reasoned decisions.
- Work in a friendly, product-focused team atmosphere.
Important!
This role involves deep immersion in the project and hands-on work.
If you have primarily been involved in product management, strategy, or managed large departments without personal involvement in system design in recent years, this position is likely not for you.