Reach out directly about this role
We are looking for a level designer for our game Zombie Hunter inc. If you are tired of mobile trash and want to work on a full-fledged PC project with photorealistic graphics, photogrammetric models, and unique gameplay mechanics - send us your portfolio.
What you will do The main job will be assembling levels in Unity from existing assets. Also, deep knowledge of hard surface modeling in any editor and photorealistic textures in Substance Painter is very much needed. The ability to create rigs, character animations, and edit existing animations will be a plus. Experience working in Unity will also be a plus.
When sending your portfolio, please emphasize your work on creating locations/scenes/environments - we need to see how well you can create levels. The main evaluation criterion will be the beauty of the level.
If you want to learn more about our project - visit our YouTube channel.
Maya Gameworks
22 days ago
Specialization
Level design
Industry
GameDev
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