Reach out directly about this role
We are looking for a 3D artist/level artist for our game Zombie Hunter Inc. If you are tired of mobile trash and want to work on a full-fledged PC project with photorealistic graphics, photogrammetric models, and unique game mechanics – send us your portfolio.
What you will do The main job will be to assemble levels in Unity from existing assets and create new assets where existing ones are insufficient. The main goal is the beauty of the level and adherence to references. Deep knowledge of creating hard-surface models in any editor and photorealistic textures in Substance Painter is also very important. The ability to create rigs, character animations, and edit existing animations will be a plus. Experience working in Unity will also be a plus.
When sending your portfolio, please focus on your works in creating locations/scenes/environments (if you have them, otherwise send your 3D works). The main criterion for evaluation will be beauty.
If you want to learn more about our project – visit our YouTube channel.
15 days ago
Specialization
Game Art
Industry
GameDev
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