Development of a Windows application for architectural projection mapping: mapping, calibration, rendering, and content output to a projector.
Graphics:
- 4+ years of commercial development, strong C#
- 3D graphics / real-time rendering, GPU, shaders, textures, meshes
- UV mapping, mesh deformation, perspective transformation
- Coordinate systems, matrices, homography
- Windows desktop, multiple displays / fullscreen rendering
- Bonus: Projection Mapping, MadMapper / Resolume / TouchDesigner / Disguise, DirectX, FFmpeg, projector calibration, multi-projector
- Tasks: rendering/mapping engine, perspective correction, mesh warping, masking, calibration, image/video processing, and output to projector
- Important: we need a graphics/rendering developer specifically, who can independently handle the technical aspects
- Quick start is mandatory – we need someone ready to join promptly.
Hello everyone!
HQSoftware is looking for two developers at once:
📩 I await CVs and rates in DM - recruiter contact
Contact: recruiter contact