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Vacancy: 3D Character Artist (Senior) (Stylized). Salary: from 110,000. (Negotiable).
Location: Remote Employee Qualification: Senior Employment: Project-based
I am an indie developer. I am developing a game on Unreal Engine. I am making a classic RPG. I need main characters: male and female (humans).
I want to see stylized characters, like in Overwatch and Paladins.
I am interested in the full development cycle (sculpting, retopology, UV unwrapping, texturing, rigging, skinning).
Work based on references. There are specific criteria for model anthropometry.
From 18,000 to 24,000 polygons.
Additionally, stylized hairstyles and beards are needed. About 15-20 hairstyles for women and men. Additionally, several types of textures will be needed for the same model.
At this stage, 4 character models are needed. And the aforementioned hairstyles.
And in the future, if we agree on a price, and you like working with me. Then we will continue to work together, more characters will be required.
Regarding work deadlines: There are no strict deadlines. I would like to receive the work within 2 months from the start of cooperation. But the sooner, the better.
I expect from you: Portfolio with examples of characters and clothing made in the required style, a brief resume, contact information for communication.
Contact Information:
4 months ago
from 110,000
per month
Grade
Senior
Work Format
Remote
Employment
Project work
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