Vacancy: Project Manager / Producer
Work Location: #Remote
Employment: Full-time
Hello everyone!
We are scaling up and creating a new team for one of our new projects. We need a strong producer to organize the team, successfully launch this project, and continue to lead the next ones.
Responsibilities:
- Team management at all stages of development - from start to release.
- Project planning: creating a roadmap, managing sprints, controlling deadlines and priorities.
- Project production: participation in shaping the vision, quality and deadline control, ability to preserve the original concept and convey it to the team.
- Building and optimizing team workflows.
- Interdepartmental communication, blocker resolution, and risk management.
- Maintaining and updating project documentation.
Mandatory Candidate Requirements:
- Experience in game development as a producer or product/project manager.
- Proven releases in portfolio (this is a fundamentally important requirement).
- Skills in process building and people management.
- Confident practical application of Agile methodologies.
- Positive attitude towards AI tools and readiness to actively use and implement them for pipeline optimization.
It will be a huge plus if you:
- Have experience with Unreal Engine and/or Unity.
- Understand the specifics of 3D development from within.
- Have worked with projects of various genres and formats (2D, 3D, casual games).
- Have successful experience in building teams from scratch.
- Deeply understand the principles of Scrum and Kanban, and are also familiar with SAFe, LeSS, Scrum of Scrums frameworks.
We offer:
- Fully remote work format, full-time 5/2.
- Stable payments and bonuses for successful project releases.
- Interesting and ambitious tasks in a rapidly growing niche.
- Real influence on the product and processes, without unnecessary approvals.
- Friendly team, adequate management, and absence of bureaucracy.
- Teambuildings.
- Birthday gifts)