Odd Meter studio, known for the game INDIKA, is looking for an experienced FX artist to work on a new story-driven action game with souls-like combat. You will be the sole VFX specialist on the project, responsible for the visual language of effects from scratch.
Responsibilities:
- Development of VFX for game scenes and mechanics — from combat effects to environment
- Full ownership of the direction: define the visual language of effects from scratch
- Direct reporting to the Art Director
Requirements:
- Proficient in Unreal Engine 5: Niagara, Materials, Chaos, etc.
- Portfolio or showreel with examples of strong work
- Artistic taste
- Russian language — all communication within the studio is in Russian
Conditions:
- Fixed salary, discussed individually based on interview results
- Remote work format from anywhere in the world, full-time employment
- Compensation of 75% of the cost of any relevant training, with no limit on the amount
- Ambitious project: souls-like action in an original setting
- Offices available — Kazakhstan and Spain
- Small team, quick decisions, no unnecessary hierarchy
Skills:
- Unreal Engine 5
- Niagara
- Chaos
- Houdini
- EmberGen
- Substance Designer