Reach out directly about this role
ArtDock team is looking for a cool Technical Artist (Unity | PC & Console) for our office in Cyprus! We make real games, set ambitious goals, and are looking for a bridge between artists and programmers โ a person who will make our visuals juicy and optimized.
๐ Main Requirement: Possession of a passport or a valid Cyprus residence permit (with the right to work).
What you will do:
Set up and integrate 3D and 2D assets in Unity (meshes, textures, materials).
Create visual effects (Particle System) and set up scene lighting/post-processing.
Develop and set up shaders (Shader Graph, ASE).
Work with URP and optimize graphics for different platforms: PC, consoles, mobile devices.
Collaborate closely with artists and developers to advance the visual pipeline.
What we expect from you:
5+ years of experience in a similar position.
Proficient in the toolset: Unity, Blender, Substance, Photoshop.
Solid expertise in graphics creation pipelines, experience with lighting and materials.
Ability to automate routine tasks in Unity.
English language proficiency at the level of reading technical documentation.
Will be a huge plus:
๐ฅ Knowledge of VFX Graph, HDRP, and experience writing custom shaders (Shaderlab + HLSL).
๐ฌ Setting up animations and sequences in Mecanim and Timeline.
๐ป Automation skills (C#, Python) โ creating tools and utilities for the editor.
โ๏ธ Experience with Job System and Compute Shaders.
Conditions:
Format: Cyprus office only (Full-time).
Employment: Official.
Salary: Discussed individually during the interview (we are ready to consider your expectations).
Real career growth and the opportunity to develop with an ambitious company.
We will be happy to chat!
ArtDock
Cyprus2 months ago
Grade
Senior
Experience
from 5 years
Work Format
Onsite
Employment
Full-time
English Level
B1 - Intermediate
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