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Position : Game AI Engineer Location: Cyprus Company: HaaS-platform Employment: Full-time Salary from 4000EUR to (negotiable)
Game AI Engineer (LLM / Multi-Agent) We are a large game development studio and are creating a new multiplayer survival game where the world doesn't just react to players - it evolves, remembers, and resists. Under the hood, there are three AI systems: event and mutation generation, long-term narrative arcs, player influence model. We are looking for a strong AI Engineer with experience in game development and a love for games in general. The project is in the R&D stage, so your decisions will shape the product's identity. What to do: -Develop a multi-agent AI system -Create models: events, mutations, world simulation, player influence -Integrate AI into gameplay as a mechanic -Work with world state and pipelines -Optimize (cache, pre-gen, hybrid) -Collaborate with game design and CTO Stack: Python, LLM, LangChain / LangGraph, RAG, fine-tuning, UE5 (plus) Requirements: -2+ years in product development -Strong Python -Experience with AI/ML: LLM \ classic models (regressions, boosting, etc.) -Experience in architecture and systems thinking -Understanding of game feel + gaming experience -English B2 Will be a plus: -UE5, simulations, multi-agent, event-driven Conditions: -Onboarding (Cyprus) → then remote -Cyprus → official employment -Remote → contract via platform -full-time
📩 Contacts: recruiter contact
5 months ago
from 4,000 EUR
per month
Grade
Middle
Experience
from 2 years
Work Format
Onsite, Hybrid, Remote
Employment
Full-time
English Level
B2 - Upper-Intermediate
Relocation
Cyprus
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