Internship in game development with subsequent transition to game designer. Work on a live F2P mobile project, training on real tasks.
Tasks:
- Research of competitor game and monetization mechanics
- Development and support of mechanics, progression systems, balance, and monetization
- Preparation of concepts, UI mockups, and economic impact calculations
- Creation and updating of GDD / balance documentation
- Tasking programmers, artists, and analysts
- Analysis of metrics (retention, monetization, engagement) and participation in A/B tests
- Working with analytics data and evaluating developed mechanics
Requirements:
- Actively plays F2P projects (specify which ones)
- Open to constructive feedback
- Ability to find solutions independently
- English language at B1 level
Conditions:
- Work in an accredited IT company
- Office-based work format (Saint Petersburg/Ivanovo)
- Flexible start of the working day
- Official employment from the first day (sick leave, vacations)
- Fully official salary
- Positive team atmosphere
- Opportunities for professional and career growth
Skills: