Important Details
- Studio: 3Guns
- Project: Crabs: Chefs Story
- Location: Remote
- Type: Part-time freelance contract
- Hours: Approximately 8–10 hours per week
- Compensation: 10–15 USD per hour, depending on experience
- Target start: ASAP
- Initial engagement: Paid 30-day trial, with the opportunity for ongoing work
About 3Guns
3Guns is an independent game studio developing Crabs: Chefs Story, a multiplayer party brawler, based in the kitchen of a deranged French Chef.
Players take on the role of one of Chef’s Crabs, using ‘Crab-fu’ and ‘Park-claw’ they scuttle around the environment battling other crabs to avoid becoming Chef’s dish of the day. The game features party game modes with unique goals, the ability to ‘Crustomise’ your crab and tons more!
The game has just been released into early access and new game modes are currently being developed.
About the Role
We are looking for an individual freelance Social Media Manager and Content Creator who genuinely understands online gaming and multiplayer party games. The goal is to drive interest in the game, reach new audience members and increase discord users, through short form social media content, doubling down on the humour and style of the game.
You will receive steam keys, existing artwork, brand materials, and information about current development. Rather than waiting for finished promotional content to be handed to you, you should be comfortable playing the game, identifying interesting moments and key mechanics, capturing your own gameplay footage and screenshots, and transforming them into platform-appropriate content. This would also include organising multiplayer games to help capture footage, steam keys will be provided.
This is a hands-on creative role. We want someone who can look at the game, understand what makes it interesting, and find entertaining, attractive, or memorable ways to present it to potential players.
The initial scope is focused on organic social media content and light community engagement. Full-time moderation, paid advertising management, and traditional press relations are not currently expected.
Responsibilities
- Play the game and identify visually interesting, funny, dramatic, informative moments and key gameplay features
- Capture clean gameplay footage, screenshots, and short clips.
- Setup accounts for Tik Tok, Instagram, X etc
- Edit short-form vertical videos for platforms such as Discord, TikTok, Instagram Reels, and YouTube Shorts.
- Create additional image, GIF, meme, development-update, character-focused, and text-based posts.
- Write engaging captions that match the game’s established voice.
- Adapt content appropriately for the agreed social platforms rather than blindly posting identical material everywhere.
- Maintain a simple, organized content calendar.
- Schedule and publish approved content consistently.
- Monitor comments and engage appropriately with interested players.
- Stay aware of relevant gaming and social-media trends without forcing trends that do not fit the game.
- Review basic performance data and make recommendations based on what is working.
- Provide a short weekly report covering content performance, audience response, link activity, and lessons for future posts.
- Communicate regularly with the developer about upcoming features, announcements, and content opportunities.
Expected Starting Cadence
The exact content mix may evolve as we learn what performs best, but the initial target is approximately:
- Three short-form videos or comparable gameplay clips per week.
- Two additional image, GIF, character, meme, or development-focused posts per week.
- Platform-specific captions and scheduling.
- Light comment and community engagement.
- One short weekly planning check-in.
- One concise weekly performance summary.
Quality, consistency, and thoughtful experimentation matter more than simply producing the highest possible number of posts.
What We’re Looking For
- Strong creative instincts and an understanding of what makes short-form content engaging.
- Experience editing video content for social platforms.
- Clear, entertaining written communication.
- Familiarity with video games and their surrounding online communities.
- A Windows PC capable of playing and recording the game smoothly.
- The ability to work independently, manage a small weekly workload, and meet agreed deadlines.
- Comfortable receiving feedback and adapting content to an established brand.
- Reliable communication and professional handling of unreleased game content.
- Applicants must be at least 18 years old.
A formal marketing degree is not required. A massive personal following is not required. We care much more about your creative judgment, the quality of your work, your understanding of the audience, and your reliability.
Helpful but Not Required
- Experience creating content for an indie game or gaming brand
- Familiarity with multiplayer party games and ‘play with friends’ games
- Experience managing or growing a social media account.
- Familiarity with Steam wishlists, demos, and playtests.
- Experience with Discord or gaming community management.
- Basic graphic-design or motion-graphics ability.
- Knowledge of tools such as DaVinci Resolve, Premiere Pro, After Effects, CapCut, Photoshop, GIMP, or similar software.
Compensation and Trial Period
This is a paid freelance contract offering 10–15 USD per hour, depending on experience, for approximately 8–10 hours per week.
The selected candidate will begin with a paid 30-day trial. If the working relationship is successful, the role may continue on an ongoing monthly basis and potentially expand as the game and its community grow.
Selected finalists may be invited to complete a small paid content exercise.
How to Apply
Please send an email with the following:
- A short introduction and why this project interests you.
- Links to relevant videos, social posts, portfolios, or accounts.
- A clear explanation of what you personally created or managed in each example.
- Any experience you have with gaming and related communities.
- Your current location or time zone.
- Your typical weekly availability.
- Your requested hourly rate within the listed range.
- Your preferred video-editing and content-creation tools.
Applications from individual freelancers are preferred. Please do not submit agency proposals.
If you understand the audience, produce excellent work, and believe you can help 3Guns reach more people, we would love to hear from you.