Vacancy: Producer
Salary: based on interview results
Work Location: Remote
Employee Qualification: Middle
Employment: Full-time
Employer: TopHouse
About Us
We, TOPHOUSE, have been developing and publishing Adult games for over 3 years.
Our Steam page:
We are scaling and creating a new team for one of our new projects.
We need a producer who will organize the team, launch this project, and continue to lead the next ones.
Responsibilities:
- Team management at all stages of development — from pre-production to release.
- Project planning: roadmap, sprints, deadlines, priorities.
- Project producing: participation in shaping the vision, quality and deadline control.
- Building processes within a new team from scratch.
- Communication between departments, blocker resolution, and risk management.
Mandatory Candidate Requirements:
- Experience in game development as a producer or project manager.
- Confirmed releases in the portfolio — this is fundamentally important for us.
- Ability to build team processes and people management skills.
- Positive attitude towards AI tools and willingness to actively use them.
- Flexibility of thinking: ability to adapt, simplify where possible, and not cling to "how it used to be".
It will be a huge plus if you:
- Have experience with Unreal Engine or 3D projects in general.
- Understand the specifics of 3D development from the inside.
- Have worked with projects of various genres and formats — 2D, 3D, casual.
- Have experience building teams from scratch.
We offer:
- Remote work, full-time 5/2, flexible schedule
- Competitive salary
- Bonus for successful project release.
- Real influence on the product and processes — without unnecessary approvals.
- A team without bureaucracy, open to ideas and initiative.
Contact details for applicant applications: