5 months ago
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We are looking for a 3D Artist / 3D Generalist to refine LowPoly environments.
Job Type: One-time job with the possibility of further cooperation.
Task: It is necessary to bring the existing LowPoly models of walls and roofs to a single visual and technical standard.
What needs to be done: • unify model sizes • bring material ID Channel to a single standard • align chamfer sizes • bring decor and details to a single scale • create identical tiles on all roofs without unnecessary load on the scene • prepare two versions of the models:
with chamfer without chamfer (collision version)
Requirements: • confident work in 3ds Max • understanding of game optimization • experience with LowPoly and modular environments • neat organization of models and materials
Source files: • 3ds Max file • FBX
Working conditions: Remote work, task assignment and feedback in Telegram/Discord.
Payment terms: Payment is discussed individually depending on experience and deadlines.
Contact: Telegram: recruiter contact Please send examples of relevant work.