REMOTE GLOBAL
Vacancy: Game Designer - Roblox
Salary: Based on interview results
Work Location: #Remote
Employee Qualification: #Middle
Employment: Full-time
Employer: Solary
Responsibilities:
- Design of game mechanics, progression systems for the Roblox platform
- Creation and iteration of game design documents (GDD), feature specs, balance sheets
- Balancing the in-game economy — virtual currency, Robux, monetization mechanics
- Analysis of metrics (Retention D1/D7/D30, Session Length, ARPU) and design iteration based on data
- Conducting playtests, collecting feedback from players and the community
- Interaction with the development team (Lua-scripters, 3D artists, animators)
- Researching trends and top games on the platform, competitor analysis
- Managing multiple projects in parallel
Requirements:
- 2+ years of commercial experience in game development specifically on the Roblox platform
- Proficient in Roblox Studio
- Understanding of Roblox ecosystem monetization models
- Experience with metrics and analytical tools
- Portfolio with launched Roblox games (DAU, peak performance)
Conditions:
- Fully remote work format
- Flexible schedule
- Competitive compensation (discussed individually depending on experience and level)
- Long-term cooperation and participation in project development
To apply, please send:
- Portfolio / project examples;
- Resume
Contacts for application:
solary_dev
Danil Krasilnikov