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Digital Twins / Archviz / interactive environments
What to do — Check 3D content (mesh, UV, LOD, vertex color, materials, textures, collisions, Nanite) — Validate assets and scenes (structure, HLOD, External Actors) — Build test builds, bake content lockers — Optimize pipeline — Create utilities (Python / C++ / Blueprints) — Automate processes (scripts, CI/CD) — Work with Git / Git LFS (repository structure, asset storage)
Requirements — Proficient Git / Git LFS — Experience with Unreal Engine 5 — Understanding of the full 3D pipeline — Knowledge of UE5 limitations — Basics of rendering and shaders — System thinking, responsibility
Nice to have — 2+ years in UE — CI/CD for Unreal — C++ / Python — 3D modeling experience
Conditions — Projects: digital twins, archviz — Schedule: 2/2 for 8 hours + paid overtime — Overtime is by agreement — Salary negotiable
Digital Spatial Technologies E-mail: recruiter contact
Recruiter Aleksey Sidorkin recruiter contact
Цифровые Пространственные Технологии
5 months ago
Work Format
Remote, Onsite, Hybrid
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