Cubic Games
6 months ago
Reach out directly about this role
Specialization
Game Art
Industry
GameDev
RocketHunt estimate from real salaries
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Looking for a versatile 3D specialist with strong modeling skills for our Pixel Gun 2 project!
What's important in the role: — create characters, weapons, and props in low-poly — work without sculpting (directly through modeling) — assemble turnkey assets: UV → basic animation → Unity — maintain a balance between speed and quality
Requirements: — confident low-poly / hard surface skills — understanding of topology and optimization — experience with Unity — basic animation — ability to work quickly
A plus would be: — stylized / pixel art texturing — experience in mobile projects — generalist approach
This role is NOT for: — ZBrush-heavy artists — AAA realism — narrow specialists (only characters or only props)
Details and application — via the link. Don't forget to attach a link to your portfolio.
I would be grateful for a repost or recommendation 🥰