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Triluna Games
yesterday
Grade
Middle
Experience
from 4 years
Work format
Remote
An email or a Telegram message to the recruiter
🎮 Triluna Games is looking for a Balance Game Designer (Middle / Senior) for a fantasy tactical Card RPG for PC, in which the player controls a squad of characters with a unique deck of cards.
You will be responsible for balancing the turn-based combat system, cards and character abilities, opponents, difficulty curve, and progression.
Tasks • Balancing the combat system: cards, abilities, characters, enemies, and bosses. • Developing and balancing synergies between characters, cards, and game mechanics. • Balancing combat difficulty and player progression. • Maintaining and updating game design documentation. • Conducting regular playtests, analyzing results, and iteratively adjusting balance. • Testing and improving game systems.
What is important to us • Game designer experience of 4+ years. • Experience in balancing combat systems in published projects. • Advanced proficiency with Google Sheets / Excel: complex formulas, mathematical modeling, automation of calculations. • Strong analytical skills, ability to justify balance decisions with calculations and playtests. • Deep understanding of card game mechanics, turn-based RPGs, and principles of building balanced combat systems. • Playtime in reference games: Slay the Spire, Across the Obelisk, Darkest Dungeon, Gordian Quest, Roguebook, and any others. • Experience with Unity.
We offer • Remote work. • An international team of professionals. • High degree of influence on the product and game decisions. • Interesting technical and game design challenges. • Competitive salary. • Opportunity to participate in the creation of a complex tactical RPG from scratch.
📩 We are waiting for your resumes at tg We would be happy to learn about your gaming experience: in your application, please indicate how many hours you have played in Slay the Spire, Across the Obelisk, Darkest Dungeon, Gordian Quest, Roguebook
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