Reach out directly about this role
REMOTE | GAMEDEV
Hi! I am looking for a 3D Artist / 3D Modeler to work on game environment assets.
You will need to rework old game 3D models in an improved form: houses, props, environment elements, and other game objects.
The task is not to copy the model one-to-one, but to preserve the overall style and recognizability, while making the asset noticeably higher quality, neater, and more modern.
What needs to be done: — modeling of game environment objects; — refinement and improvement of shapes based on old models/references; — UV unwrapping; — stylized texturing; — preparing assets for use in the game.
What's important: — experience with game 3D models; — understanding of game optimization; — ability to work not in photorealism, but in a stylized game style; — accuracy in geometry, UVs, and textures.
PBR pipeline is not required. Mostly mesh + texture are needed, sometimes a normal map is possible.
Also, the use of AI tools in work is welcomed and encouraged: generation/refinement of textures, assistance with concepts, references, shapes, meshes, and other pipeline stages. The main thing is a good final asset that fits the game's style.
Conditions: — remote work; — employment: 5/2, full-time; — payment: 80,000 ₽ net; — long-term work, plenty of models.
5 months ago
80,000 RUB
per month
Work Format
Remote
Employment
Full-time
AI writes it from your resume. You only have to send it.
RocketHunt estimate from real salaries