6 days ago
Reach out directly about this role
Work Format
Remote
Employment
Full-time
By job title
AI writes it from your resume. You only have to send it.
REMOTE | Evitania Online
We are a small team developing a 2D Midcore Idle RPG: link. The project is actively developing, and we are looking for a game designer.
๐ฎ Responsibilities โ Design and document key game systems: hero progression, in-game economy, combat mechanics, events (GDD, diagrams, User Flow, technical specifications for the team); โ Build mathematical models for characteristic balance and maintain balance sheets in Excel / Google Sheets; โ Adjust difficulty and progression curves, design game cycles and engagement loops; โ Design levels and quest chains; โ Prototype features in Unity (or Figma) and conduct internal playtests; โ Conduct A/B tests of key elements (balance, rewards, UI), analyze metrics (Retention, ARPU, LTV) and adjust systems based on results; โ Balance live content: events, seasons; โ Work closely with art, development, and analytics, improving the product iteratively.
๐ Requirements --- Gaming experience of 500+ hours (cumulative) in the following games: IdleOn, Revolution Idle, Melvor Idle, Idle Slayer, NGU IDLE, Unnamed Space Idle, Idle Clans, Idle Skilling, Idle Fishing.
For all candidates: โ Confident use of AI tools (ChatGPT/Claude, etc.); โ Understanding of metrics (ARPU, ARPPU, LTV, Retention) specifically as data for balancing systems, not as reporting; โ Ability to work with balance sheets and complex formulas in Excel / Google Sheets; โ Prototyping skills in Unity or mock-up skills in Figma / Sketch; โ Analytical thinking: the ability to translate an idea into a formula and test it with numbers.
โ Will be a plus โ Experience with Pixel Art projects: understanding the limitations of the style and the ability to formulate technical specifications for the artist.
โ Not considered โ Without real gaming experience in idle games โ the genre cannot be understood from descriptions and reviews.
๐ Working Conditions โ Fully remote; โ Schedule: from 12:00 to 21:00 Moscow time (1 hour lunch); โ Full-time employment: 5/2, 8 working hours; โ Employment format โ self-employment; โ No bureaucracy or reports โ we focus on efficiency; โ No strict hierarchy: if you know how to do better โ suggest and argue; โ Work in a small team with the opportunity to influence processes.
โ Write in Telegram: โ Attach a resume that includes your work experience and links to projects you have worked on; โ List the idle games from the list that you have actually played, and approximately how many hours.