Цифровые Пространственные Технологии
4 months ago
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Technical Artist (Tech Artist / UE5 + Git) Digital Twins / Archviz / Interactive Environments
What to do — Check 3D content (mesh, UV, LOD, vertex color, materials, textures, collisions, Nanite) — Validate assets and scenes (structure, HLOD, External Actors) — Assemble test builds, bake content lockers — Optimize the pipeline — Create utilities (Python / C++ / Blueprints) — Automate processes (scripts, CI/CD) — Work with Git / Git LFS (repository structure, asset storage)
Requirements — Proficient Git / Git LFS — Experience with Unreal Engine 5 — Understanding of the full 3D pipeline — Knowledge of UE5 limitations — Fundamentals of rendering and shaders — System thinking, responsibility
Will be a plus — 2+ years in UE — CI/CD for Unreal — C++ / Python — 3D modeling experience
Conditions — Projects: archviz — Schedule: 5/2 for 8 hours + paid overtime — Overtime is agreed upon — Salary is negotiable
Digital Spatial Technologies Recruiter Aleksey Sidorkin TG: recruiter contact