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We are a small team developing a 2D Midcore Idle RPG. The project is actively growing, and we are looking for a Game Designer.
🎮 Responsibilities — Design and document key game systems: hero progression, in-game economy, combat mechanics, events (GDD, diagrams, User Flow, technical specifications for the team); — Build mathematical models for characteristic balance and maintain balance sheets in Excel / Google Sheets; — Configure difficulty and progression curves, design game loops and engagement loops; — Design levels and quest chains; — Prototype features in Unity (or Figma) and conduct internal playtests; — Conduct A/B tests of key elements (balance, rewards, UI), analyze metrics (Retention, ARPU, LTV) and adjust systems based on results; — Balance live content: events, seasons; — Work closely with art, development, and analytics teams to iteratively improve the product.
🛠 Requirements --- Gaming experience of 500+ hours (cumulative) in the following games: IdleOn, Revolution Idle, Melvor Idle, Idle Slayer, NGU IDLE, Unnamed Space Idle, Idle Clans, Idle Skilling, Idle Fishing.
For all candidates: — Confident use of AI tools (ChatGPT/Claude, etc.); — Understanding of metrics (ARPU, ARPPU, LTV, Retention) specifically as data for balancing systems, not as reporting; — Ability to work with balance sheets and complex formulas in Excel / Google Sheets; — Prototyping skills in Unity or mock-up skills in Figma / Sketch; — Analytical thinking: ability to develop an idea into a formula and test it with numbers.
➕ Will be a plus — Experience working with Pixel Art projects: understanding the limitations of the style and ability to formulate technical specifications for an artist.
❌ Not considered — No real gaming experience in idle games – the genre cannot be understood from descriptions and reviews alone.
📌 Working conditions — Fully remote; — Schedule: 12:00 to 21:00 MSK (1 hour lunch); — Full-time employment: 5/2, 8 working hours; — Employment format — self-employed; — No bureaucracy or reports — we focus on efficiency; — No strict hierarchy: if you know how to do better, suggest and argue your point; — Work in a small team with the opportunity to influence processes.
📩 How to apply — Attach your resume, which should include your work experience and links to projects you've worked on; — List the idle games from the provided list that you have actually played, and approximately how many hours.
9 days ago
Work Format
Remote
Employment
Full-time
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