Vacancy: VFX artist (Remote, Part-time)
Salary: By agreement
Work Location: Remote
Employee Qualifications: Middle, Junior
Employment: Project-based
Employer: Lycoris Games
Job Description:
- creation and setup of visual effects for game projects (particles, explosions, magic, etc.)
- working with effects in Unity: particle system, shader graph, visual effect graph;
- integration and setup of VFX in game scenes
- working with Spine animations: creating effects, attaching to characters, synchronizing with animation
- effect optimization
- support, refinement, and improvement of existing VFX;
- interaction with technical artists, animators, and programmers.
What is important:
- experience in creating VFX in game development for 1 year or a strong portfolio with relevant works
- proficient in Unity
- experience with particle system
- experience with flow map/flipbook
- experience with Spine: integration and setup of effects for animations
- understanding of animation, color, light, and composition principles
- basic shader knowledge
- graphics optimization skills
- Independence in task execution
Will be a plus:
Basic scripting skills in HLSL, C#
Experience with Houdini and similar software
Conditions:
- Remote work.
- Piece-rate payment system (discussed individually following the interview).
- Flexible schedule.
- Possible transition to a fixed salary in the future.
- Friendly and creative team.
- Opportunity for professional growth and participation in ambitious game projects.
Telegram for application: