4 months ago
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🛠 Type: Freelance Outsource Full-time 🎯 Looking for: 3D Environment GameDev
⚙️ Responsibilities and requirements: • Modeling and texturing of environments in a fantasy semi-realism style (high/low poly, architecture, nature, props, materials) • Experience in creating materials for biomes: ground, grass, stone, wood materials. • Ability to work with trims and experience creating them • Retopology, UVs, baking normals • PBR-texturing (Substance Painter) • Experience working as a material artist, • Must have examples of work in realism, stylization • Integration of assets and material setup in Unity 6 • Confident creation of materials and proficiency in Substance Designer • Proficiency in ZBrush
🚀 Will be a big plus: • Fabric simulation in Marvelous Designer • Destruction simulation, physics • Rigging and skinning skills, basic knowledge of object animation • Art education
☎️ Contact (Katerina):
❗️Be sure to write: • Job title • Link to portfolio and resume