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ONSITE | Almaty, Yerevan, Tbilisi
ChillBase studio is an independent and innovative player in the gaming industry. We’re fueled by our passion for crafting outstanding products.
We’re currently launching a new project — GlobalState — and building a new meta-vertical from the ground up. In this role, you will own feature development end-to-end: from concept and documentation to validation in the build and final quality.
If you are seeking to be a part of an engaged team, work on captivating projects with minimal bureaucracy, and receive regular, constructive feedback, then you’ll find your place with us.
Experience as a Game Designer / Feature Owner / Product Game Designer
Ability to write clear, well-structured GDDs
Strong understanding of game systems, flows, states, and dependencies
Ability to collaborate effectively with key teams (Dev, UI/UX, QA, production)
Experience owning a feature from concept to validation in build
Native Russian language
Experience in mobile F2P
Experience with multiplayer or open-world projects
Understanding of economy, progression, and LiveOps systems
Basic knowledge of analytics
Experience working with Unity
Design and document features in GDD / feature documentation format
Align features with the overall product vision and direction
Define flows, rules, states, and constraints
Collaborate with PO, System GD, developers, UI/UX, and QA
Review and accept features in builds
Contribute to the design of large-scale meta systems
Break down complex systems into standalone features
Maintain consistency across features within the product
Identify and document product risks and open questions before development
Own feature quality and completeness at every stage
Ensure clear and transparent communication across teams
Drive features to release without losing the original design intent
We invest in the growth of each specialist and regularly review salaries based on performance. Moreover, we have a promotion system that allows specialists to showcase their talents in more responsible positions.
Work type: hybrid or office. Also we have flexible hours with the option of taking days off.
We offer sick days without salary loss, assistance in difficult life situations, no bureaucratic nightmares and processes for the sake of processes.
We offer an employment system, including official labor relations in Kazakhstan, as well as any other options that suit you.
Hybrid
Work Format
Middle
Grade
B2 - Upper-Intermediate
English Level
Game design
Specialization
GameDev
Industry
Product company
Company Type
By country
GameDev
Industry
Product company
Company Type