Kosmos is a game company, a leader in publishing social casual games. Our products (Solitaire Social, Mahjong Social, Yatzy Social, etc.) are among the Top Grossing Facebook Instant Games*. We are now actively expanding our team and investing in R&D: testing new game prototypes, genres, and growth approaches.
We are looking for a Senior UA Manager for the R&D team who will become a key expert in launching and scaling new mobile and web games: from initial tests to large-scale growth.
Responsibilities:
- Develop launch strategies for new prototypes and soft launch projects: from scratch to scaling;
- Design and conduct creative and marketing tests: hypotheses, methodology, analysis and interpretation of results, conclusions;
- Find unconventional scaling paths: new targeting options, audiences, segmentation approaches, early signals for growth;
- Determine when, how, and with what goals to launch campaigns at different project lifecycle stages, set budgets and control expenses;
- Provide expertise on growth strategy: how the project can grow, which metrics are critical at each stage;
- Work closely with R&D and Ops team leads, interact with product producers.
What is important to us:
- Senior-level in mobile UA: deep hands-on experience with Meta* Ads, AppLovin, Unity and other channels, understanding of channel specifics and their algorithms;
- Experience with successful launches of new mobile games in recent years (soft launches, MVPs, prototypes);
- Excellent understanding of the current mobile market: creative trends, testing approaches, channels, what is working now, and what is not;
- Strong analytical foundation: unit economics, cohorts, LTV, early metrics, ability to make decisions with incomplete data;
- Proactive stance: you don't wait for task descriptions, but offer suggestions, can argue your point of view and influence results.
Will be a plus:
- Experience working with R&D projects and scaling them from scratch;
- Experience in traffic acquisition for web projects;
- Experience in finding and scaling unconventional targeting options or creative angles;
- Deep understanding and experience in casual / social / board game genres.
What we offer:
- Work with new mobile games, where the fate of the project genuinely depends on your decisions;
- High level of autonomy and trust: we expect expertise, not checklist execution;
- Strong team: producers, analytics, creative, and UA with experience in launching and scaling games;
- Focus on experiments and growth, not on bureaucracy and reports for the sake of reports;
- Remote format, flexible schedule, competitive compensation tied to results.
- Official salary and good social package;
- Conferences, courses, internal knowledge sharing – we have all the opportunities for your development!
- Free consultations with a psychologist upon request – we also care about mental health;
- Good hardware, licensed software only;
- Remote cooperation is possible!