Who we are?
EXBO is a hardworking team of 400+ people developing the multiplayer online game STALZONE.
We are currently looking for a Project Manager for the product development team.
Responsibilities
- Decompose ideas and concepts from game designers into specific tasks with clear acceptance criteria (understanding of DoR/DoD specifics in the context of game design)
- Support the Live-ops cycle: events, balance adjustments, patches, releases — from resource planning to controlling task execution on time
- Monitor the progress of tasks through the game content production pipeline
- Organize cross-functional interaction between the GD department and programmers, art, localization, community managers, and QA
- Maintain department project documentation: status reports, iteration plans, risk registry, management analytics
- Support game design documents (GDD, feature lists, mechanic specifications)
- Monitor key department metrics (Say-Do Ratio, Cycle Time/Lead Time, Capacity Utilization, Rework Rate, etc.) and make management decisions based on them: task redistribution, scope adjustment, escalation
- Conduct meetings and negotiations with key development participants
We are looking for a future colleague
- With 1+ year of experience as a Project Manager/Lead with proven cases in GameDev
- With experience in Live-ops projects, as well as experience in MMO and extraction shooters
- Understanding of the game design pipeline: from concept to implementation and testing of mechanics
- Ability to work with people of a creative mindset — build trust and translate abstract ideas into structured tasks without disrupting the creative process
- Proficient in Excel, Jira, Confluence, and graphic tools (e.g., Figma for UI mechanic prototypes, Miro for structural maps)
- Experience in implementing or building processes within the department's activities
- Ability to make data-driven management decisions without turning the process into bureaucracy — to see bottlenecks and react to them before a problem becomes critical
- Ready to quickly learn new knowledge and apply it in work
Will be a plus
- Understanding of the principles of Unity or Unreal Engine game engines
- Basic proficiency in Big Gantt, Big Picture, Structure plugins, as well as SQL and JQL
- Extensive gaming experience and knowledge
We offer
- Work in an accredited IT company
- Official employment from day one under the Labor Code of the Russian Federation
- 5/2 work schedule, flexible start of the workday
- Office-based work format in Saint Petersburg
- Comfortable modern office near the «Petrogradskaya» metro station with a separate kitchen, cinema hall, and relaxation area
- Corporate services «Yandex.Eda» and «Yandex.Taxi» from the first day of work
- Voluntary medical insurance after the probationary period
- Paid professional development training for career growth
- English language courses (online/offline) at the company's expense after the probationary period, if required by production needs
- Psychologist consultations at the company's expense
- Large-scale corporate events and themed parties